Author Topic: ATARI welcomes Rob Wyatt, System Architect of Original Xbox Console  (Read 1027 times)

admin

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https://www.atari.com/news/atari-vcs-team-officially-welcomes-rob-wyatt-system-architect-original-xbox-console-and

NEW YORK, June 27, 2018 - Atari® — one of the world's most iconic consumer brands and interactive entertainment producers — today announced that game platform architecture expert Rob Wyatt and his Boulder, Colorado-based company Tin Giant, are officially joining the Atari VCS™ team. Wyatt, an expert in GPU Hardware and 3D graphics, has worked on everything from hardware design to graphics applications for a variety of well-known game systems and software platforms. While at Microsoft, Wyatt held roles on the development teams on DirectX and the Windows kernel before becoming the system architect of the original Xbox game console. Wyatt later contributed to the graphics systems of the PlayStation®3 before moving on to become the graphics architect at Magic Leap, an augmented reality startup. Along the way, he has also lent his expertise to many AAA video games and high-end movie special effects.

marss

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Re: ATARI welcomes Rob Wyatt, System Architect of Original Xbox Console
« Reply #1 on: June 27, 2018, 05:03:56 pm »
This article is a proof that the atariVCS is real ;)

FallenElmaik

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Re: ATARI welcomes Rob Wyatt, System Architect of Original Xbox Console
« Reply #2 on: June 27, 2018, 09:28:23 pm »
After many Red Flags a bit of happy news!

marss

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Re: ATARI welcomes Rob Wyatt, System Architect of Original Xbox Console
« Reply #3 on: June 27, 2018, 10:19:47 pm »
Update#4 released.
Get your questions ready for Rob Wyatt at [email protected] with the subject line: “Q&A Question For Rob”

MrPong

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Re: ATARI welcomes Rob Wyatt, System Architect of Original Xbox Console
« Reply #4 on: July 01, 2018, 09:21:52 am »
That makes me so relieved that Rob Wyatt is designing the guts and interface.  It’s going to be amazing.